Action

Neil: Automatic human form: A curse, or a punishment

I would like to thank the production team and producer Yoho (laughter) for presenting the musical version of Neil Mechanical Era to 2B gentleman fans around the world on the fifth anniversary of the original game.

Four months back, when I heard in September last year that this SONY blockbuster, Ishikawa Yuri, Manawa Netsuke two Japanese top current will play the voice, and with 23 years to hand over the house circle dark horse drama masterpiece “Likeliest” A1 production platinum lineup. For an old fan, that’s a big head.

But when the show went live, it backfired (pout).

At present, judging from the official release of two sentences, most of the old fans has made an objective and fair evaluation on the score of “above pass, but not yet God’s work”. What on earth has influenced this AAA masterpiece which has over 100 million fans around the world and countless new works? I think:

1. Script Design:

The original is a first perspective puzzle set. In the process of hundreds of hours of game exploration, I have carried out a lot of deep setting into the thinking, or the apocalyptic setting hundreds of years after the demise of human beings, so that people have to start to ask “if there is only a mechanical human” accompany, will the world “I” be saved? “Even if I eventually save the world, can the world be restored to the way it was when humans existed under the control of other machines?” This kind of philosophical thinking

However, because the play uses a third point of view, it does not take the player through the unfolding process of the script from never understanding to suddenly realizing The whole process is closer to “let new chefs who have never experienced games understand the greatness of the original”. Without the “exploratory” guidance embedded in the original work, the sense of enjoyment is much, much less. Here still want to praise the same drama “Jin Jug” transition (can now open intelligence) treatment, always lead the audience to solve the puzzle to the end.

2. Picture style:

I don’t know if many fans will have “a little rough” and “this is the work of A1” the same idea. When the “Near Era” came out, but quite a bit like the “Onmyoji” of “the work is not popular, people set the fire first” the extreme style of painting.

Dubbed the goddess of the Apocalypse by her fans, she appeared to be “broken” on more than one occasion in the series. I even had the illusion that she was not a real “2B Sang” but a “2B played by a Co-player fan” (laughter).

In addition, both the first sea boss battle and the opening scene of the aircraft were presented with 2d+3d hybrid solutions without exception. But instead, the combination reflects the roughness and the irregularity of 2d painting. It is very responsible to say that under the same technical solution of FATE series, I still see saber’s persistent and resolute facial expression, instead of the next painting collapse that saber’s face becomes shorter and squarer.

3. Emotional feeder: Many fans want 2B and 9S to be the official cp, and the game’s official posters and Settings do have a lot of such guidance.

But to draw an important line in the worldview, 9S ‘ability to restore the memory of a mechanical humanoid does not equal the ability of 2B to have his memory restored and thus possess human emotions. The content of the show so far makes people think that these two people must have “feelings” in the course of the mission and will eventually get together.

Age of Neal is not Worland, and the mechanical human form is simply implanted into a humanoid program, rather than a true human emotional reductive.

The script itself does not have the innate advantage of multi-line parallel game, in fact, it should be more extreme operation to open the main character’s “cp sense”, create more “sense of distance”. Really let people who have never experienced the charm of the original work feel the huge reversal of the setting from “Originally they are just combat machines” to “combat machines can also have feelings, inherit human glory and rebuild the earth”. This is the thinking of the team of the original work, and they want to finally convey to the fans through continuous puzzle solving experience, right?

Finally, to be frank, as an old fan, I will still watch the drama and re-examine the core value that the production team wants to convey to the fans from the perspective of an unselfish newcomer.

I will never forget that A2, who had possessed the perfect human emotion, had been hunted by the blade army, but still chose to hate and forgive, and fell with Santa.

I’ll never forget the last boss fight, when I felt I couldn’t stand it anymore, and the players from all over the world discarded the save and used the barrage to help me stop the bullets.

The Leaf Troop line, “May the glory of man endure forever,” is a tragic joke and one of Neal’s most iconic lines. It’s a quote that says man once existed, that it’s his ultimate honor.

People on earth,

Will there really be a happy ending?

Yoko-taro said no.

I didn’t believe it until I met Epoch Neal.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button